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Seraphim Class

Jetfreak

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Oh, that's brilliant then. I was just a little concerned with their sizes of the pics. :oops:


Feel free to take some ideas here kjc733, the Perception is also a future timeline ship with lots of detailing as well.

Really Hi-Res illustrations here:
New_Perception_Dorsal_Final_by_madeinjapan1988.jpg

New_Perception_Side_Final_by_madeinjapan1988.jpg

New_Perception_Bow_Final_by_madeinjapan1988.jpg
 

Hellkite

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:Y

WOW!! that is quite a ship

Love the look of the windows and the armor generators mixed in with the life boats I looked at his other shots of that ship
 
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K_merse

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Ah... the Perception... It's on my todo list for a loong time. Too bad the list is so long. But it's a very interesting design, the only one (except the Excalibur of course) which I really can accept as a successor of the Galaxy.
 

FahreS

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I recommend using this as a small ship, maybe intrepid size. Just because a ship is huge, it doesnt mean that its better than others. Its dangerous to scale a ship up synthetically. You cant say I put smaller windows on it and now its bigger, the whole design needs to fit the ship scale.
Have a look at the galaxy and the sovereign class, they have giant or very long saucers, but your ship has a small sporty saucer and a giant engine section. This makes it look very fast and agile.

But if youve already made your decision, try that giant thing. You might find a way that will change my mind :)
 

kjc733

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I'm liking the Perception, it fits in rather nicely with another favourite of mine, the Century. I'll take a closer look once the rest of the Serephim is laid out.

The poly counts do seem good for A2 and BC (actually, 1560 is very good for a one-off command carrier :D ), however as I said before, I'm building using Maya 5. If someone has a means to convert it then they're welcome once I'm done. Maybe one day I'll acquire a copy of something that allows A2 ship building (and learn to use it), but not today.

FahreS, I agree that this has the feel of a smaller ship, like a Norway or Intrepid. I'll need to be careful of this as I progress.

Thanks for the support guys.
 

Hellkite

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I recommend using this as a small ship, maybe intrepid size. Just because a ship is huge, it doesnt mean that its better than others. Its dangerous to scale a ship up synthetically. You cant say I put smaller windows on it and now its bigger, the whole design needs to fit the ship scale.
Have a look at the galaxy and the sovereign class, they have giant or very long saucers, but your ship has a small sporty saucer and a giant engine section. This makes it look very fast and agile.

But if youve already made your decision, try that giant thing. You might find a way that will change my mind :)

She is fast just not all that agile. She is a Command Carrier not a frigate or a destroyer.

Why she looks the way she dose is that she was designed and optimized for quantum slipstream drive.

Her function with in the fleet is to operate as a mobile base to bring firepower and presence anywhere she is needed without having to build or maintained permanent bases in foreign territories /non ailed systems , minimizing the anger and resentment among native populations.Which also give the Fleet flexibility and mobility to move with shifting battle-lines; desperately need given the rise of the Typhon pact.
 
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K_merse

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I'm agains sizing everything up as well.
Technically, after the battle of Wold 359, the Federations tarted to design ships smaller, to make them more defendable and decrease the civilian casulties if a ship is lost. That's why the Akira, the Defiant, the Achilles, or the Prometheus are about the size of an Intrepid or maximum an Excelsior, and there is only one really big deep space exploratory cruiser in the fleet.
 

Hellkite

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True but we need to factor in what happen post Star Trek Destiny Trilogy, its a whole new ball game with the unstable factors of the Typhon pact. I see brush wars spring up as powers start to shift.

I do not see a lot of Civilians on board her as well
The Typhon Pact was an alliance of six interstellar states formed in the wake of the Borg Invasion of 2381 as an opposing force to the United Federation of Planets and its allies. The pact consisted of the Romulan Star Empire, Tzenkethi Coalition, Breen Confederacy, Gorn Hegemony, Tholian Assembly and the Holy Order of the Kinshaya, all of which had hostile relations with the Federation and/or Klingon Empire in their previous history and all of which had typically previously maintained xenophobic and isolationist policies.

The Pact formed shortly after the Borg invasion. Tholian Ambassador Tezrene cited the Federation President Nanietta Bacco as the inspiration when she summoned Ambassadors from numerous states during the invasion to form an alliance to resist the Borg. The Pact states had no desire to ally with the Federation or the Klingons, but could see the wisdom in her suggestion and formed their own government as a new major power against the might of the Federation.

Vessels from the founding states formed the Pact at meetings in the Typhon Expanse, this included the creation of a new joint currency and sharing of cloaking technology between the member states. One of the Pact's earliest activities was to employ the Ferengi Sekki to orchestrate a number of schemes to destabilise the Federation and slow down their rebuilding efforts, in an act of vengeance against the Federation for outbidding the Tholians to employ mercenaries to defend against the Borg in the invasion.

Sekki's plots included arming the Breen and Kinshaya with new disruptors, shutting down a dilithium mine in the Maxia Zeta system by infecting it with farantine, disrupting work to upgrade a topaline mine on Capella IV by encouraging the activities of a Capellan terrorist and souring relations between the Federation and Zalda by creating a scenario in which it appeared Zalda was refusing refugees. These various plots led Professor Sonek Pran and the USS Aventine to piece together what was going on and eventually discover the Pact had formed.

Knowledge of the Pact's formation prompted the Federation and Klingon Empire to invite the Imperial Romulan State, Ferengi Alliance, Talarian Republic and Cardassian Union to ally with the Empire and Federation in an expansion of the Khitomer Accords. (ST novel: A Singular Destiny)

The continuing activity of the Typhon Pact is due to be explored in the novel miniseries The Typhon Pact, in 2010.

Formed: 2381

Founding Members:
Romulan Star Empire
Breen Confederacy
Tzenkethi Coalition
Gorn Hegemony
Tholian Assembly
Holy Order of the Kinshaya

Location: Alpha Quadrant, Beta Quadrant

Key Leaders: Tal'Aura (Romulan Praetor)

Rivalries: Khitomer Accords
 

FahreS

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She is fast just not all that agile. She is a Command Carrier not a frigate or a destroyer.

Why she looks the way she dose is that she was designed and optimized for quantum slipstream drive.

Her function with in the fleet is to operate as a mobile base to bring firepower and presence anywhere she is needed without having to build or maintained permanent bases in foreign territories /non ailed systems , minimizing the anger and resentment among native populations.Which also give the Fleet flexibility and mobility to move with shifting battle-lines; desperately need given the rise of the Typhon pact.

Oh well OK
I dont want to convince you to change anything, but size of a starship is a difficult thing because in space there is nothing to compare its size with.

Think about giant ships in the present, maybe an aircraft carrier. Isnt it huge? It definitely is huge but only 333m long (although its width is way lower than its length, its still huge. space ships are wider and as a result much bigger with the same length). From the size of the Achilles class (612m) I believe that you ship will be 2019m long.
With a 2km spaceship you could colonize a planet and use that as a base :D

But i have to admit that as mobile bases, i would use giant ships too, perhaps with a different design though.
 

Hellkite

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no worries :)
"Mobility is the key to military success,If you're tied down in forts, even whole-planet forts, you are ultimately vulnerable."

The slipstream is a narrowly-focused, directed warp field that is initiated by manipulating the fabric of the space-time continuum at the quantum level. It works by focusing a quantum field through a deflector dish to generate massive changes in local space curvature; this creates a subspace tunnel, which is projected in front of the vessel. Once a ship has entered this tunnel, the forces inside propel it at incredible speed. In order to maintain the slipstream a ship has to constantly modify the quantum field with its deflector dish
the trouble is that Voyager's attempt at the technology, the ship's on-board sensors could not map the phase variances quickly enough for the engine to keep the slipstream stable

The trilogy Star Trek: Destiny introduces the Vesta-class starships, a testbed for a Federation quantum slipstream drive. The new version of the drive proves to be successful, and in the novel Full Circle Starfleet mounts an expedition to the Delta Quadrant by outfitting Voyager and several other starships with a fully functional version of the drive.

There is a reason she is shaped as she is with the catamaran hull, A thought came to me what happens to the rest of the fleet that is not slip capable or not refitible to the drive **most of the older starship classes **: To that I came up with a simple Idea that being quantum slipstream drafting

Drafting or slipstreaming is a technique where two vehicles or objects align in a close group reducing the overall effect of drag due to exploiting the lead object's slipstream. Especially when high speeds are involved, drafting can significantly reduce the paceline's average energy expenditure required to maintain a certain speed and can also slightly reduce the energy expenditure of the lead vehicle or object.

.


As with regular Drafting the closer you get to the lead object the better draft you get as well as the bigger the objects is the bigger the object's slipstream wake is

This is were this catamaran hull most use full it give space as close as possible to allow the other ship to easily behind it with in it wake
 

kjc733

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Liking the idea of drafting :thumbsup:

This is to let you know that I'm still here. Now between the release of UK SDSR, another online project, and A2 modding, I've been a little lax on actually doing anything on this project.

But I have been thinking. Trying to make this look like a slipstream ship, and trying to make her look big. Anyway, after a little prodding I sat down and put pen to paper (well, finger to mouse actually) and produced a set of nacelles. Hopefully these will meet with approval, as they are a tad different...

ShipRequest_08.PNGShipRequest_09.PNG
ShipRequest_10.PNGShipRequest_11.PNG

Poly counts now at 33k (smoothed mesh) and 2k (base mesh) for those interested in such things. And yes, the nacelles will be re-orientated at some point, they're just easier to work with square on.
 

Starfox1701

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At this point they look fine whrer they are.:thumbsup:
 

Adm_Z

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Wow, splendid work on the mesh man. its really coming together.:thumbsup:
 

kjc733

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At this point they look fine whrer they are.:thumbsup:
They look fine, but could they look better? I suspect that offset they will, but I won't know until I try. For the moment, the original design has a higher and tilted nacelle so that's what I aim towards. If it ends up looking worse then I probably will revise the design a bit.
Next stop, impulse engines.
 

SciFiFan

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I do like where you are going with the nacelles. I will keeping a watchful eye on this. :thumbsup:
 

Majestic

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Great work Kjc733, nice nacelles. :thumbsup:
 

Hellkite

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Looking good and I look forward to seeing what we talk about in that PM :)
 

kjc733

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Glad that people like them, can breathe a bit easier now.
 

K_merse

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Very nice. I especially like the three-way set bussard collector. Very unique :thumbsup:
 

kjc733

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I hate impulse engines. Seriously, you'd think they'd be easy compared to a warp nacelle, but noooo. Anyway, my latest experimentations, they'll probably change again.
ShipRequest_12.PNGShipRequest_13.PNGShipRequest_14.PNG
 

Hellkite

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Weapons lay out

layout.png
 

K_merse

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Do you need those impulses on the saucer? I think they don't look that good and they don't even need to be there at all - except if you're counting with saucer separation.
 

kjc733

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They look better now ;)
And they're on the layouts so for now I'm sticking with them. I be just building her
 

Hellkite

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They look better now ;)
And they're on the layouts so for now I'm sticking with them. I be just building her

I'm looking forward to seeing a update then :)
 

kjc733

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I dunno, some people just always want more :rolleyes:

Initial placement of the fighter hangers (wish I'd done this earlier during hull construction), changes will be needed to make it neater methinks.

ShipRequest_15.PNGShipRequest_16.PNG

And the tidied up saucer impulse engines.

ShipRequest_17.PNG
 

Majestic

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Shaping up very nicely.
 

kjc733

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So, despite taking some time out to do some Christmas shopping (dirty word I know, I mean, it's still November... :sweat: ) I think I'm pretty much done with most of the structural work.

ShipRequest_18.PNGShipRequest_19.PNG
ShipRequest_20.PNGShipRequest_21.PNG

Fighter bays have been tidied and look more integrated with the saucer. I'm not entirely convinced by the forward weapon cutouts, although they do look mean on that forward view (if I do say so myself :D ).

So, over to the boss. Generally happy? Any changes before moving on to the next phase?
 
T

thunderfoot

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She's a beauty! Can't wait to see her in game! Well done!
 
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