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My Work Thread

Avon

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Man, you've been busy. Must have far too much time on your hands, lol.
Looking nice:thumbsup:
 

Starfox1701

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Man, you've been busy. Must have far too much time on your hands, lol.
Looking nice:thumbsup:


Thanks!:cool:

Today we have another offering from SFM that got a TMP update. I always liked the story bulidup for the D6 and also for the SOSF Ketremny class destroyer but the Ketremny design just didn't fit the top billing and the D6 never got the chance to find a nich in the fleet till now. I blame Terradhyne for this one. I present the D6A Ketremny class Starship Destroyer:D
 

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Majestic

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A very nice Klingon cruiser you have there Starfox. :thumbsup:
 

Chiletrek

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Hello:
And I agree, it is different than the canon ships, but the Klingon feel on this design cannot be denied :thumbsup:.
 

Starfox1701

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Got another one here. The Qud or Insurrection class destroyer from KA and the SFC games has been another well loved ship that has not aged so well. Here we have my interpatation bashed out from the P81 BOP:cool:
 

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Starfox1701

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Update time

Phase 1 assembley, texture compresion and hardpointing is almost complete. I hope to be on phase 2 by this weekend:D

Phase 2 will cover damage modeling final texture tweeks and texture lods. After that we have 3 more phases till release.

Phase 3 mesh lods and export

Phase 4 odf and Game instalation.

Phase 5 Beta and documentation.

I will have som pics of Romuals later:thumbsup:
 

Jetfreak

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Sounds good man :thumbsup:
 

Starfox1701

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heres the picks I promised:D
 

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Starfox1701

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Thats a seroisly insane fleet ya got going on there:thumbsup:

You an't seen nothing yet:D

Fist Damage model is done. Went with a less is mor aproach. What do you all think?
 

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Jetfreak

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Yeah, its best to settle on that subtle balance Starfox. It's best not to try too hard and overdo it. :thumbsup:
 

Majestic

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Nice damage textures mate. :thumbsup:
 

Starfox1701

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Alittle something on the side. When the texture loding gets too tedeous I take a break and work one other ships and this one has goten to the show off stage. Enjoy:cool:
 

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Jetfreak

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Fantastic work on the botched Excelsior concept, very interesting to see it as a full model. :thumbsup:
 

Starfox1701

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Fantastic work on the botched Excelsior concept, very interesting to see it as a full model. :thumbsup:

Thanks I tried to have her invoke both Excelsior and Ambassador without straying to far from the oringinal model:cool:
 

Avon

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Looking good. Loving those Rommies:thumbsup:
 

Starfox1701

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Update time:excited:

Damage models for the Akyazi models are done as well as texture lods for them. Named texture sets for the Centaur model which I am now calling Apollo Class are done. We now have the blanks plus the starships Apollo, Buckner, and Centaur. The Akyazi will ship with 3 blank sets plus starships Akyazi, Arbiter, and Akula. and now the pics:thumbsup:
 

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Starfox1701

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Today we hava a selection of pics to show the style of regestries that will grace all SF ships in the release. The are also som pics shoing of the standard Constitution refit model and lasly some pics of the damage meshes for the Apollo enjoy:thumbsup::cool:
 

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Starfox1701

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I was not intending to do these 3 right now but I was fixing the engines and before I knew it here we are C&C please:cool:
 

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Majestic

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Great work mate, good to see your still hard at it. Like the Conny variations, something you don't often see in modding circles. :thumbsup:
 

Jetfreak

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Very cool man, I've really got to make more space in my TMP and TOS sections. :thumbsup:

Love the new regs, what font did you use?
 

Starfox1701

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Very cool man, I've really got to make more space in my TMP and TOS sections. :thumbsup:

Love the new regs, what font did you use?

I went back to basics. Acording to Mr Scotts Guide to the Enterprise the font used was called starfleet-bold-extended. After some expermentation with that font I came up with the folowing meathod which I use on all but the real tiny stuff in the penets and around the docking ports

1 Set your font size to 100
2 set your anti-aliasing to strong
3 set your vertical scall eo 110%
4 set your tyoung for all caps
5 set magnifaction to 100%(no I fon't know why this makes a difference but it does)
6 set color for the red lines
7 type your words or numbers
8 select the paint bucket and set color to black
9 paint the center of the leters or numbers. you will have to rastertise when prompted.
10 use the transformation tool to rescale and rotate
11 use the warp function to curve.

Great work mate, good to see your still hard at it. Like the Conny variations, something you don't often see in modding circles. :thumbsup:

Thanks man. With these 3 that brings the total number of Constitution models to 10:cool:
 

Adm_Z

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Wow, the damage looks great! I always liked in legacy, where phasers would live burns on the hull in streaks, in addition to torpedo impacts. Maybe you could incorporate that into some ships? Just an idea, not even a request.;)
 

Starfox1701

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Wow, the damage looks great! I always liked in legacy, where phasers would live burns on the hull in streaks, in addition to torpedo impacts. Maybe you could incorporate that into some ships? Just an idea, not even a request.;)

A2 won't support that level of damage but I do have the same system in place Fireball uses; where as different systems fail burn marks and scoring apear on the ship. If I could get that detailed I would trust me;)
 

Starfox1701

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This one is for Jetfreak, one of the guys that inspired my bout of TMP work enjoy:cool:
 

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Jetfreak

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She looks real good, but why did you retain the TMP regs? She was relabeled to NCC-78702. Didn't you read the backstory in the file? :confused:
 

Starfox1701

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Yea but you never said why they dumped the old number. I missed the 2848 refernce at the begining of the Personal comentary too:oops: I figured since you did the TNG version first you hadn't planed a TMP version at that time. So the later TMP version was retcon and her number superseeded the other and was therefore the correct number. Definetly no disrespect intended. I'm just trying to match up all of your Constitutions with the other semicannon lists I used as backgound info for al the conis in the pac.

K I guess it time for a little history preview of the tech papers going out with the mod. As it stands right now this is the tentative construction and retierment history of the Constitution class

2236 Starfleet orders development of Constitution Class includes an order for 12 complete spacefames.

2237-2240 work on first 5 spaceframes proceed on schedual.

2241 Starfleet uncovers missmangement at the Hellas Planitia reactor design facilaties. Constitutions revolutionary warp reactor is years behind schedual. All spacefames will be delayed several years. Commodore Robert April assumes command of Constitution Class development project. Rear Admiral Beatrix Nguyen assumes command Hellas Planitia.

2245 Constitution joins the fleet in September. Enterprise in November. Other spaceframes proceed at 1 to 3 month intervals.

2247 Construction Block 1 complete hull numbers 1700-1711 inclusive.

2248 Block 2 ordered. Funding provided for hull numbers 1712-1726 inclusive. NCC-1017 is inserted into the production run to use earlier excluded hull number from a canceled hull. Name assigned USS Constellation.

2252 Block 1 hulls begin SLEP (Service Life Extention Program) to Block 2 spec.

2255 Block 2 construction complete.

2258 Block 3 ordered. Funding provided for hull numbers 1727-1744 inclusive. Blocks 1&2 begin SLEP to Block 3 spec as layover scheduals allow.

2265 Block 3 spec altered to include uprated shields and Navdelector. Designated Block3b

2270 New propultion and computer breakthroughs are ordered included into last 4 Block3b hulls. Designated Block3c. Hull numbers 1716, 1718-21, 1723-25, 1734, 1736, 1738, 1740 ordered refit to Block 3 c spec. Hull numbers 1700, 1704, 1710, and 1712-15 order refit to new Block 4 spec. Hull numbers 1701-07, 1722, and 1726 ordered refit to new Block 5 spec.

2272 Orders new Block 6 hull 1800-1832 as cheaper alternative to superior but expensive new build Block 5 hulls.

2275 Constitution class major refit programs complete.

2279 Block 6 construction complete. Profomance verses operation cost analisis indcates Block 6 was sub-par choice; no futher hulls ordered.

2280 Starfleet comissions design study to find sutable refit/replacement for current Constitution configuations. Excelsior class nears completion.

2284 All remaining Block 4, Block 5, and Block 6 hulls order refit to new Block 7 spec.

2285 CaT USS Enterprise lost. Refit program revilles metal fatigue in original strong back componets from Block 4 and Block 5 spaceframes. ADB concludes that these irreplaceable compentes dating from original construction are near the end of their service lives. Estimates indicate no more then 10 years of service left in most cases. Simalar problems found in Block 3 but not block 6 hulls. All remaining Block 3 hulls excluded from refit consideration and will retire after 2300.

2286 USS Yorktown NCC-1704 renamed USS Enterprise. Given hull number NCC-1701-A starting long standing tradition with ships named Enterprise.

2293 NCC-1701-A retiered due to spaceframe damage.

2294 The Khitomer Accords begin causing procument difficulties for Starfleet. First Block 8 hulls ordered as substitution for Excelsior class hulls not funded. StarFleet refers to the practice as trading. It is continued until the Tomed Incident in 2211 when Starfleet was finally able to regain more control over appropreations because of public oppinion.

2295-2305 5 additional hulls ordered each year. Finall count is 60. Block 7 hulls uprated from Blocks 4&5 and Block 3 hulls begin retiring.

2310 Block 8 construction ends. All hull numbers predating 1800 are retired.

2322 All remaining Block 7 hulls begin retiering due to end of spaceframe life.

2330 Select hulls of Block 8 begin to be upgraded to Block 9 spec for special mission status. Over hulls placed in Inactive Reserve.

2350s Block 9 hulls receive spaceframe rejuvination as part of there SLEP refits.

2373 25 Block 8 hulls beginning with NCC-2848 USS Wyvern are chosen for overhull to modern standards. Designated Block10.

2376 Refits completed. Block 10 ships expected to serve at least until 2450 barring battle extinction.

You know I considered new construction after 2376. The TNG hull numbers would work great for that.
 
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