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I would welcome any stations.
What I really want is to make it buildable by module. It would take quite a bit of intricate hardpointing work, but I think it could be done.
If you're going to include the Scorpion Yards as buildable why not include a nuke based Special weapon? In the pilot episode for BSG TOS, the Cylons used kamikaze attack squads to disable/destroy the twelve battlestars of the Colonial Fleet at the peace conference. Stands to reason if they did it once, since TOS is included in RDM's version as the First Cylon War, then thye'd do it again. To keep people from abusing such a weapon, restrict it by only allowing it to attack the shipyard somehow. This way, it is a one off and doesn't show up unless the shipyards are on the map. By doing this, you should be able to keep people to the intent, should you not.
Oh and BTW, Z. Your FO Colonials are overpowered. Just like the Borg, the Feds, the Dominion, the Klinks, and the Roms. roflmao!
Oh, and i doubt the scorpion fleet yards will be buildable... it is just too big.
That's understandable about the resources, I have always looked at it as, regardless of where the battles are, a faction would need to self substain it's self, can't solely rely on outside support.
As for the warp in. You could have the larger ships, the battleships warpin but the smaller vessels are constructed in the shipyards. As it would take a lot longer to build Mercury Battlestar compared to a Gunstar.
Perhaps a smaller version is in order?
Thats a good idea. It plays into my story pretty well too, because they were building old designs, not new ones. The only new ships in service would have been already in service at the time of the bombing. This might be yet another way I need to modify the mercury's game play.
Is that an offer? It sounds like an offer to me. If you could build some shipyards and maybe docking stations that were similar to those in the model, but matched your models, that would be awesome. You know, you should stop offering to do these things or else I will just keep accepting. (I am joking of course. you only need to do what you feel like doing. At this point, my mod doesn't even really use shipyards and stations at all)