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Chiletrek's Armada Modding

Adm_Z

Gettin' down and GUI!
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Aww man, I missed these pics. They look awesome Chile, I think you should have no problem finding a use for them ingame.

I especially like the prototype space gate. Very cool.:cool:

Keep it up man, but don't burn yourself out.
 

Chiletrek

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Hello:
And thank Adm, I guess that might have been because I went in a burst of updates? perhaps, then I guess I won't do that again :lol2:.

Anyways I did get burned-out and I am slowly trying to get out of it so I am doing some retouches to some models, and things like that.

And MSFC will not work on my pc's IE anymore, so good thing it still works fine here in Firefox.
-Edit: Talked too soon, I had to refresh like three times in Firefox two to get it working again..... oh well.
 

Chiletrek

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Hello:
As I mentioned in another topic, I have made a huge editing of my SGU stuff; so I made Destiny, the Seed Ships and Shuttles much more accurate in terms of proportions and new details.

But, I decided to work on a little side-project, about a possible Ancient Race with designs from the Destiny era, so that will be way before Atlantis and Aurora class battleships.

My idea is that there is about the Ancients not long after they arrived to the Milky-way by escaping from the Ori, so they will develop cool tech but their numbers are few. So, not many ships with crew and they will be similar but smaller than Destiny. Lots of automated ships from lots of tasks, like ingame's destroyers, scouts, frigates.

Is this idea a good one?

And here are some pics of my Ancient Cruiser1, which come in two Variants: Carrier (with 3 Shuttles) and Support (with 2 Bio-Domes).

I am in serious need of name suggestions, so please help :) .
 

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Terradyhne

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19 Jan 2011
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253
Hello:
As I mentioned in another topic, I have made a huge editing of my SGU stuff; so I made Destiny, the Seed Ships and Shuttles much more accurate in terms of proportions and new details.

But, I decided to work on a little side-project, about a possible Ancient Race with designs from the Destiny era, so that will be way before Atlantis and Aurora class battleships.

My idea is that there is about the Ancients not long after they arrived to the Milky-way by escaping from the Ori, so they will develop cool tech but their numbers are few. So, not many ships with crew and they will be similar but smaller than Destiny. Lots of automated ships from lots of tasks, like ingame's destroyers, scouts, frigates.

Is this idea a good one?

And here are some pics of my Ancient Cruiser1, which come in two Variants: Carrier (with 3 Shuttles) and Support (with 2 Bio-Domes).

I am in serious need of name suggestions, so please help :) .

:Y man your Destiny Ancients ships are amazing and that new "old ancients" cruiser design is great to :thumbsup:
 

kjc733

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Hello:
As I mentioned in another topic, I have made a huge editing of my SGU stuff; so I made Destiny, the Seed Ships and Shuttles much more accurate in terms of proportions and new details.

But, I decided to work on a little side-project, about a possible Ancient Race with designs from the Destiny era, so that will be way before Atlantis and Aurora class battleships.

My idea is that there is about the Ancients not long after they arrived to the Milky-way by escaping from the Ori, so they will develop cool tech but their numbers are few. So, not many ships with crew and they will be similar but smaller than Destiny. Lots of automated ships from lots of tasks, like ingame's destroyers, scouts, frigates.

Is this idea a good one?

And here are some pics of my Ancient Cruiser1, which come in two Variants: Carrier (with 3 Shuttles) and Support (with 2 Bio-Domes).

I am in serious need of name suggestions, so please help :) .

Nice work, I like them.
As for suggestions, I don't see the ancient Ancients being combative. Sure the Destiny and the Seed ship are both capable combatants - but thats more of a defensive capability for a ship that has a specific role. So perhaps you could initially focus on the support ships but giving them a combat capability. Combat capable construction ships and mining ships. For ships later in the tech tree, perhaps we could see a gradual evolution towards newer Ancient designs, ships that are focused more on pure combat capabilities.
Also, we know that Atlantis is a ship, perhaps other Ancient structures may actually be giant ships.
Just my two cents.
 

Chiletrek

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Hello:
:Y man your Destiny Ancients ships are amazing and that new "old ancients" cruiser design is great to :thumbsup:

I agree, Well done Chile!

Thank you very much Terradhyne and Adm_Z! :excited:. Very soon I will post images of my new models of Destiny, Ancient Shuttle and Seed Ships :) .

Nice work, I like them.
As for suggestions, I don't see the ancient Ancients being combative. Sure the Destiny and the Seed ship are both capable combatants - but thats more of a defensive capability for a ship that has a specific role. So perhaps you could initially focus on the support ships but giving them a combat capability. Combat capable construction ships and mining ships. For ships later in the tech tree, perhaps we could see a gradual evolution towards newer Ancient designs, ships that are focused more on pure combat capabilities.
Also, we know that Atlantis is a ship, perhaps other Ancient structures may actually be giant ships.
Just my two cents.

Thank you for the ideas, I agree that Destiny and Seed Ships are very capable combatants because they were very deep-space explorers and they are needed to survive anything to fulfill the mission; but what I do have in mind for ancient Ancients is what you said, they are peaceful explorers but they do have the fear that the Ori would find them or that they can find other dangerous enemies, so that is why my cruiser (and future ships I'll build) will be as very capable of combat too.

But techtree will not progress much into Atlantis-era because there is already things made from that period, so I am keeping the Destiny era for ships and stations. Stations you will see they might start looking more like in SGA, but we will see because I do have some designs in mind :) .

Anyways, no suggested class name for that cruiser? anybody? :D .
 

kjc733

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Anyways, no suggested class name for that cruiser? anybody? :D .

Going by other Ancient names - something long and unpronounceable :confused:

Just to clarify, I didn't mean progressing as far as new Ancient designs, I just meant to look at the newer designs and see if any features lend themselves to the older designs, so the starts of evolution. Without thinking too hard about it I think it's probably a dead end as they are very different configurations, but who knows, you may see something that fits.
 

Chiletrek

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Hello:
Going by other Ancient names - something long and unpronounceable :confused:

Just to clarify, I didn't mean progressing as far as new Ancient designs, I just meant to look at the newer designs and see if any features lend themselves to the older designs, so the starts of evolution. Without thinking too hard about it I think it's probably a dead end as they are very different configurations, but who knows, you may see something that fits.

Ohh, I see. Well, I will take a closer look at newer Ancient designs to see if it can work. Epytron_Omega's models are best option right now due to his big number of Asuran ships for his mod Stagate: Invasion.

But even though it will be difficult for ships, it might not be that hard for stations, because an Ancient facility I have in mind does look like newer Ancient (or Asuran, since they use the designs) shipyard like the one made by Riser38 (on DeviantArt). Kinda like a Colonial yard, but with buildings, but I will replace them with Pyramids (like Destiny) and domes so it might look like a start :) .
 
T

thunderfoot

Deleted Due to Inactivity
Former MSFC Member
As always, your work continues to amaze and impress me. I truly wish I had even a tenth of the talent you so effortlessly display. Looking forward to adding these into my custom install very much.
 

Chiletrek

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Hello:
As always, your work continues to amaze and impress me. I truly wish I had even a tenth of the talent you so effortlessly display. Looking forward to adding these into my custom install very much.

And thank you very much Thunderfoot, and even though I might do 3d models you do amazing job too, specially with Physics files, I still enjoy way too much what you did for Species8472 :thumbsup:.

As for more Ancient units, well, the thing is I am going around many sci-fi franchises, but I do have at least one more Ancient ship design in mind, maybe one of the last ships with crew before I go into autmated ships (like the Seed Ships).
 
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