Hello and welcome to MSFC. We are a small and close knitted community who specialises in modding the game Star Trek Armada 2 and the Fleet Operations modification, however we have an open field for discussing a number of topics including movies, real life events and everything in-between.
Being such a close community, we do have some restrictions, including all users required to be registered before being able to post as well as all members requiring to have participated in the community for sometime before being able to download our modding files to name the main ones. This is done for both the protection of our members and to encourage new members to get involved with the community. We also require all new registrations to first be authorised by an Administrator and to also have an active and confirmed email account.
We have a policy of fairness and a non harassment environment, with the staff quick to act on the rare occasion of when this policy is breached. Feel free to register and join our community.
That's awesome! How do you get the impact effects to spread out across the enemy ship? I know the explosions are easy to create, but usually they all hit the same spot.
Indeed great work, top quality stuff. While I can't see why people wouldn't want to give Sigma a go, I've found many FO players, the real hardcore ones are a little stuck in their ways and not to willing to give anything new or different a serious go. Despite all that being said I do think you'll get some new players through that trailer though it was awesome.
Indeed. I've heard a lot of "Why should I play mods, FO is best game ever!" Some people just don't like to try new things. Meh.
Thankfully the Dev team have showed their support for mods by introducing the mod feature, one of the best if not the best additions to FO since the Warp-in and avatar system.
This. Just one of the things that makes me want to move over to FO every now and then.