- Joined
- 17 Apr 2006
- Messages
- 18,326
- Age
- 39
A design by Dennis, originally modelled by Redragon and released in early 2004, with numerious enhancements and re-textures done over the years one recently by our very own Jetfreak, I decided a complete revamp was on order.
With the original mesh standing at 2483 poly's I have ripped the model apart like a hungry person rips apart a roast chicken, I have re-welded the ship, re-built certain parts, removed unwanted and unneeded poly's. The Dawnstar in my MS3D folder now sits at 2090 poly's. I plan to do a new texture for her when I hear back on Aad Moerman on a few tips about his Federation textures.
But I'll let you choose whether you like the original or my re-vamp one.
Bear in mind the nacelles still need to be worked on, which is what I am currently working on. I plan to keep much of the original style there, but update them to a more modern design.
I have always viewed the Dawnstar as a ship that fits between the Ambassador and Galaxy, something designed to replace the Galaxy that fell short but was perfect to replace the old workhorse Ambassador class.
With the original mesh standing at 2483 poly's I have ripped the model apart like a hungry person rips apart a roast chicken, I have re-welded the ship, re-built certain parts, removed unwanted and unneeded poly's. The Dawnstar in my MS3D folder now sits at 2090 poly's. I plan to do a new texture for her when I hear back on Aad Moerman on a few tips about his Federation textures.
But I'll let you choose whether you like the original or my re-vamp one.
Bear in mind the nacelles still need to be worked on, which is what I am currently working on. I plan to keep much of the original style there, but update them to a more modern design.
I have always viewed the Dawnstar as a ship that fits between the Ambassador and Galaxy, something designed to replace the Galaxy that fell short but was perfect to replace the old workhorse Ambassador class.