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I can edit non-stock models so I'm ok there. This is Aad's Borg ships/stations. In the pic below do I delete the h_lights or the various s_red or s_greenstrobes? Do I highlight the words and delete and save or use the "clear" button there?Hello:
The best way would either make a blank texture, although that will elimitate all blinking lights, and the alternative would be to eliminate them on the model themselves, but each model individually and the importer only works for stock models.
Cool! Well, you can erase the h_lights but that is one of the main joints, so I would recommend you erase the several s_red..... etc strobes. So you double click each name in the box and press supr.I can edit non-stock models so I'm ok there. This is Aad's Borg ships/stations. In the pic below do I delete the h_lights or the various s_red or s_greenstrobes? Do I highlight the words and delete and save or use the "clear" button there?
View attachment 20824
Ok, that is mega-weird, are you sure you only erased the strobes?So, I deleted all the strobe entries in the joints and exported the model to Armada II SOD then when I load the model in the map editor the ship is invisible? What causes that to happen?
Yeah. I highlighted each strobe line and hit the delete button until they were all deleted. Then exported. Was it a thing where you have to save to .ms3d first then export to .sod? Maybe I'm remembering something incorrectly?Ok, that is mega-weird, are you sure you only erased the strobes?