Archonon
Master Chief Petty Officer of Starfleet
- Joined
- 13 Aug 2016
- Messages
- 539
- Age
- 46
Hi guys, I have a couple of quick questions about odfs that maybe someone can help with. I've been looking through Westworld's big book of modding and I'm trying to double check what I think I understand.
1) What do hero labels do in the game? I have added the isHero = 1 tag to my hero units but what does the label = "USS Enterprise-E" tag exactly do in game? Do I need to add this to my heroes? My heroes are not starting units and need to be "built" so I'm trying to know if I need to make changes.
2) I have ship that sort of works like the 8472 evolver. The ship basically works like a construction ship and it can only build one of 2 choices and it is meant to be used only once, in the beginning. Since the ship is basically useless after it builds the unit, I added the evolver and recycles in place labels, and the others from 8472 ships, so that instead of "building" the new unit, it becomes the new unit. That way I (And the AI) don't have a useless ship just stationary in the bottom of the screen the whole game. Any issues with this that you guys can think off?
3) I want to do an "upgrade" to a ship through a special weapon. Basically what I have is the same odf and sod twice. The less advanced version uses the special weapon and "becomes" the more advanced version, the newer one replacing the old one. I know this can be done, I have to look into the special weapons files.
Anyway, that's it, any suggestions or comments of something I may be doing wrong are appreciated. Bsck to the big book now. Lol.
1) What do hero labels do in the game? I have added the isHero = 1 tag to my hero units but what does the label = "USS Enterprise-E" tag exactly do in game? Do I need to add this to my heroes? My heroes are not starting units and need to be "built" so I'm trying to know if I need to make changes.
2) I have ship that sort of works like the 8472 evolver. The ship basically works like a construction ship and it can only build one of 2 choices and it is meant to be used only once, in the beginning. Since the ship is basically useless after it builds the unit, I added the evolver and recycles in place labels, and the others from 8472 ships, so that instead of "building" the new unit, it becomes the new unit. That way I (And the AI) don't have a useless ship just stationary in the bottom of the screen the whole game. Any issues with this that you guys can think off?
3) I want to do an "upgrade" to a ship through a special weapon. Basically what I have is the same odf and sod twice. The less advanced version uses the special weapon and "becomes" the more advanced version, the newer one replacing the old one. I know this can be done, I have to look into the special weapons files.
Anyway, that's it, any suggestions or comments of something I may be doing wrong are appreciated. Bsck to the big book now. Lol.