Rifraf
I know just enough to be a danger to myself
- Joined
- 25 Aug 2013
- Messages
- 1,236
- Age
- 51
Thanks Majestic. I had a couple more questions. Sometimes using the scaleSOD command has no effect at all. Sometimes a stations will absolutely refuse to change size. What causes this?
Also, referring to the "MS3D material settings" thread that's stickied in modding/editing, I tried !translucent_xxxxxxx and the texture doesn't go invisible as is questioned in the notes in your first post. Reason I'm asking is on the mining stations they all have the rotating beam of light when unloading dilithium. Redoing the phong lighting on those removes the animation and I now want to make the beam of light invisible as well so you don't see it. Is there a way to do that?
Also, referring to the "MS3D material settings" thread that's stickied in modding/editing, I tried !translucent_xxxxxxx and the texture doesn't go invisible as is questioned in the notes in your first post. Reason I'm asking is on the mining stations they all have the rotating beam of light when unloading dilithium. Redoing the phong lighting on those removes the animation and I now want to make the beam of light invisible as well so you don't see it. Is there a way to do that?