- Joined
- 16 Dec 2009
- Messages
- 3,142
- Age
- 34
So, it's official now - I'm rebuilding my install from scratch. I've been waiting a long time for this opportunity. My old main install - an abandoned install of the AoW beta - was only good for screenshots at the end and I don't like it if I have a game installed I can't even play anymore because it's overloaded with stuff.
But what does that mean for the community? Two things.
First: From now on I may bombard it with questions about this and that...
Second: I'll have to do more artwork. This artwork will probably find its way to the Download section of MSFC. Plus, I may now have the chance to finish my toolbox.
So, I think it's a good bargain, eh? Let's start!
There is one thing about the stock Klingons that I didn't like. I'm sure many of you remember the old intro video... Here's a snapshot.
Yup - the Ion Cannon used by the Negh'var. I always wanted to have such a "Cardie Killer" (I don't endorse the killing of Cardassians, it's just because of how cool it looks!).
Unfortunately, those who wanted to use this weapon in stock A2 were pretty much disappointed:
Nothing against the torpedo sprite - it's one of MadDoc's better artworks. But the Ion Cannon is simply not supposed to be a torpedo!
Now that I am working on the Klingons, I've begun to redesign the Ion Cannon to make it look like the one in the intro.
This is what I have now:
It does look better, doesn't it?
Now for the question. Rebuilding also means that I have to balance stuff. Now I'm definitely not unexperienced when it comes to balancing, but I've never done it on such a large scale. So my question would be: How do you do the balancing when working on something like this? Do you make a chart? Do you calculate everything? Or do you go through the ODFs like "Hmm... that could work"?
But what does that mean for the community? Two things.
First: From now on I may bombard it with questions about this and that...
Second: I'll have to do more artwork. This artwork will probably find its way to the Download section of MSFC. Plus, I may now have the chance to finish my toolbox.
So, I think it's a good bargain, eh? Let's start!
There is one thing about the stock Klingons that I didn't like. I'm sure many of you remember the old intro video... Here's a snapshot.
Unfortunately, those who wanted to use this weapon in stock A2 were pretty much disappointed:
Now that I am working on the Klingons, I've begun to redesign the Ion Cannon to make it look like the one in the intro.
This is what I have now:
Now for the question. Rebuilding also means that I have to balance stuff. Now I'm definitely not unexperienced when it comes to balancing, but I've never done it on such a large scale. So my question would be: How do you do the balancing when working on something like this? Do you make a chart? Do you calculate everything? Or do you go through the ODFs like "Hmm... that could work"?