I made these for a fellow modder Thomas Bernardy a.k.a. as Tommygun.
I thought to release them as well.
Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me.
The ODF files are edited stock files.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
You may use this ship in your mod, just give credit where its due.
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
Copyright notices:
Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright
Paramount Pictures, as are the characters, related images, and sound from the productions.
Thank you for downloading.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Installation instructions
Open the SOD folder -->
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Open the ODF folder -->
Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.
Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder -->
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
**********************************************************
Open ARmada 2 ODF-folder --> open station folder --> open the fyard file
add under the list of builditems
buildItemXX = fcentaur ( The X stands for the next number on the list)
buildItemXX = fsaratoga ( The X stands for the next number on the list)
buildItemXX = fsoyuz ( The X stands for the next number on the list)
**************************************
****************************************
Open techtree file
Open
tech1
under FEDERATION SHIPS add:
fcentaur.odf 1 fyard.odf // heavy escort (centaur class)
fsaratoga.odf 1 fyard.odf // frigate. (saratoga class)
fsoyuz.odf 1 fyard.odf // frigate (soyuz class)
***************************************
Open
fulltech
add under federation:
fcentaur.odf 0
fsaratoga.odf 0
fsoyuz.odf 0
****************************************
Open Sprites --> open gui_global
find the lines:
# Federation build buttons
@reference=64
add below that list:
b_fcentaur gbfcentaur 0 0 64 64
b_fsaratoga gbfsaratoga 0 0 64 64
b_fsoyuz gbfsoyuz 0 0 64 64
then find the lines:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fcentaurw1 wffcentaur 0 0 128 128
fsaratogaw1 wffsaratoga 0 0 128 128
fsoyuzw1 wffsoyuz 0 0 128 128
********************************************************************
That should do it.