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EAS_Intrepid
24-07-2006, 04:35
I also post this at Armada2files forum. If I also put it on AFC is pending, seems quite quiet at the moment (hey, you're still alive AFC?)

Babylon 5: Age of Expansion needs modders!!

So, what people do I need?
- A further modeler to build the Dilgar and part of the Drazi and League NPC ships (the Earth Alliance and the other half of Drazi/League ships would be done by me) as well as for environment objects

- Someone who can do advanced modding with resources, environment odfs, races, physics etc (can be two people)
Weapons, ship and station odfs are made by the modders - there is no need for someone editing the ship specs.

- A person that balances the game a little after most work is done

- Wireframe, buildbutton, weapon textures maker

The modders should have seen Babylon 5 (and more than three episodes of the show) and also be familiar with more difficult parts of modding.

A forum for the mod is already there and a staff place can be established easily, I think (Thanks to Majestic here!!!)

IF I do not find modders that help to do this mod it is in danger to be cancelled.

So people, please don't let me do this and join B5: Age Of Expansion.

Syf
24-07-2006, 12:13
I could offer to help with small tasks. However, you already should be aware that my time is very limited. But if you have a job you think I could help you with, just PM me.

Majestic
24-07-2006, 17:31
You know I am here Intrepid and can do alot of what you listed.

EAS_Intrepid
24-07-2006, 18:36
Thanks to both of you!
I know that you only have little time Sayf, so I really really appreciate this offer. Majest, you're in as my AI maker and related stuff!

Majestic
24-07-2006, 18:52
Perhaps postponding it or putting it on hold until MSC and Parallels is complete is another move worth considering. Once these two projects are done you will have a full team at your command.

Saves having to cancel it which would be a real shame. :(

Plus the quicker the others are completed the faster B5: AOE will be worked on and completed.

EAS_Intrepid
24-07-2006, 19:01
Actually the real modding will not start before Parallels is released.

I just wanted to have a team together. Right now most is still in the project-phase, eg decision about gameplay, races, units are made.
MSC will be finished after B5:AoE, simply because creating a whole new universe also brings a lot of designing and testing. Then MSC is a little more complex to figure out, all the new weapon systems...