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Texturing Practice

dvatreknerd314

Lieutenant, Junior Grade
Clone Force 99
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I decided I wanted to practice making better textures and using Sketchup, so I made a very simple design and made some textures for it. This is the third ship I've worked on in Sketchup that uses textures:

Snapshot000.jpg

Snapshot001.jpg

Snapshot003.jpg

What do you think?
 

Hellkite

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Adm_Z

Gettin' down and GUI!
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Dude, nice work! That might be better than what I can do. :sweat:
 

Majestic

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Indeed very well done, I would suggest adding an aztec pattern to the texture to give it more metal like look.

A great job none the less, better than my early attempts for sure.
 

dvatreknerd314

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It does have an aztec texture, but the opacity is set pretty low. I could try increasing it or increasing the texture size to make it more visible
 

Majestic

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It might be the size/resolution of the images that makes it hard to see.

Pretty awesome work and you should be proud! :thumbsup:
 

Jetfreak

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Yeah, bringing out the finer details really makes a texture stand out. Heh, I should know. :p The hull parts aren't that detailed but its enough to pass as a Federation craft.
 
Last edited:

EAS_Intrepid

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Good work, mate.
Texturing can be a really pain in the rear end, but once you have gotten used to a "standard operating procedure" you can easily reproduce the success you had with creating a set of texture and even refine it.

By the way: One should never ever underestimate the usefulness of the simple Paint program that comes with MS Windiows. It can make several "copy&paste" and simple editing much more easy than a full-blown image editing software like GIMP (which is wonderful for texture editing all by itself).
 

Chiletrek

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Hello:
I agree with everybody here, because you have indeed made a good job, I can say that because it get very tricky to texture that kind of round shapes.

You sure look like you'll have many good things to make and show in the near future :thumbsup: .

Keep it up!
 
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