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STO Ships

T

thunderfoot

Deleted Due to Inactivity
Former MSFC Member
Mogaii are different, in that they are freakishly fast. The turn rate and speed boosts mean that the above strategy jhust doesn't work; you can't keep outside the 10km firing range in order to get some repairing done. But if you keep a mix of the above strategy and just plain close-in dogfighting, you'll eventually take them down. Their hulls are much weaker in proportion to their shields, so once the shields go pop, you've got them.
I have found with the Mogai, the longer they are in my frontal fire arc, the better. As I am closing on them at about 10.5 klicks, I began powering up my buffs. Right at 10.0 klicks I slow to one quarter impulse and then cross into the engagement envelope. I use Jam Sensors on them to ensure they are unaware of where the 1st Alpha Strike is coming from. After that it is a matter of keeping my for'ard weapons pointed at them and reloading the weapons and the buffs as quickly as possible. It has bitten me a few times when I guess wrong on the timing or the direction the Mogai turns next, but it does work well for a Vor' cha Refit like Qul' Taj.
Actually I go for a 2:2 mix on my foreward weaponry too. Two sets of Dual Tetryon Cannons (Mk XII) and two Quantum Torpedo Launchers (Mk XI). No beams, so it's an all-or-nothing Alpha Strike mix. But then, it's an Escort, so this type of thing can't happen on a Cruiser or Science Vessel... I suppose on them I would experiment with a 3:1 mix, but surely the turn rate in a Cruiser isn't so bad as to not let you get a target into the 90° fire arc?
Qul' Taj has three Disruptor Dual Heavy Cannons and one Quantum torp for'ard and three Disruptor Turrets and one Quantum torp aft. So I am also a firm advocate of the all-or-nothing Alpha Stike, lol. The dual heavy cannons pay for their firepower with the most restrictive fire arc in the game. The torps aren't much better. The turrets are mostly so I have something to keep plinking away while I circle about to line up my next shot. Almost goes without saying one has to learn to be a good ship handler to get any effectiveness out of a weapon loadout like this. The payoff is one can put down a D'Deridex with three or four salvos. And the D'deridexii(?) are without question the deadliest of the computer controlled oponents I faced so far. I've stayed with 'theme' weapons because when I first started they were all I could afford. As time went on I got very comfortable with them and what they can and cannot accomplish. The newer stuff is intriguing but seems to have weaknesses against one particular type as well as being extra effective against one type. Theme weapons are generalists. They'll not ever get a single shot kill but they are effective against everything.

My first STO ship purchase was an Escort. When I got her, I spent a lot of time figuring out which Engineering consoles and Impulse Engines allowed me the best turn rates. I applied all of this when kitting out Fire Blade. I expected to lose some maneuverability but I was surprised at how small the loss was. Granted, Cruisers cannot turn as well as Escorts at full speed. But who says I need to run wide open all the time? I am constantly adjusting my throttle during combat. I only use full to close to the target. I can also adjust my course to compensate for my speed being higher than the target. Sometimes, Fire Blade's track looks like she's being conned by a drunken monkey, lol. But I have few problems turning inside a group of fighters or other small craft. If you'd like, we can get together in game sometime and I can show you.
 

Majestic

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Juras' new boat, this tub is a really robust and deadly little escort.

The Captain level one I really liked, this one I love.

screenshot_2012-04-16-00-07-31.jpgscreenshot_2012-04-16-00-07-39.jpgscreenshot_2012-04-16-00-14-12.jpg

She is outfitted with only phasers and quantums, one mark x quantum on the front and another on the back. Two mark X beam arrays on the back and a mk xiii beam bank on the front. She also has Quad Phaser cannons on the front and a mk xii phaser cannon on the front as well. This set up along with many phaser relay consoles stacked and also stacking SIF generators for the engineering console side and outfitted with Borg retro gear including engines and shields makes it really hard to kill her. This ship as you may of guessed is being set-up to fight the Borg and eventually will have all phasers from the Omega Force that deals radiation damage to the Borg.
 

kjc733

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I will say this for the Defiant class.

Tough. Little. Ship!

I took the Thrace for a test run and took on an entire Terran battle group on my own (me being a newly minted Level 30 Captain, so it was even levels). Flew right in the middle just to see what I could take, blasting as I went taking fire on all sides. And kept taking fire. And even more fire. Eventually they cheated, tractored me and torpedoed me until my shields were down. Now in the Wildcat that would have been it, and I sat stunned for a moment waiting for the Respawn screen to come up... except it didnt. So out I went, shields down taking a pounding the whole way, hull still at 50% by the time I got out of firing range. Repaired and went back in. Unfortunately I didnt emerge victorious, got tunnel vision on a pair of frigates, missed the battlecruiser which tractored me again, then got hit by four quantums with the shields down... But still not a bad run for an experiment.

So the setup.
USS Thrace - Defiant Class

Covariant Shields Mk V Rare Capx2 (5019)
Positron Deflector Mk VIII Uncommon

Eng Consoles - Ablative Armour Mk VIII, Victorium Alloy Mk V
Sci Consoles - Shield Emitter Amplifier Mk VIII Rare, Emitter Array Mk IV
Tac Consoles - Zero Point Quantum Chamber Mk VIII, Tetryon Pulse Generator Mk VII, Directed Energy Manifold Mk VIII Rare

Fwd Weapons - 2x Mk VIII Tetryon Dual Cannons, 2x Mk VI Quantum Torpedoes (Rare)
Aft Weapons - 1x Mk VII Tetryon Beam Array (Very Rare), 1x Mk III Quantum Torpedo


Lessons learned:
1. The Tactical Team skill is a must have! It automatically redistributes your shields for a period of time leaving you one less thing to worry about whilst escaping a pounding.
2. Dual torpedoes didn't seem to do as much as I'd hoped in an Alpha strike against one target using the High Yield skill. However that may have been because I had a Mk6 and a Mk3 up front at the time, with a Mk6 plasma aft.
3. Don't be too close when you let off a high yield plasma torpedo!!!
4. Torpedo Spread skill + Two forward launchers = lotsa blue balls hitting multiple targets. I went in cannons blazing, loosed off the torpedoes and the escorts were dropping like flies (or if not then seriously damaged and easy pickings later).
5. Whilst the Defiant is very agile, sometimes that isn't enough to get around when a target is in a reciprocal heading at close distance. A nasty sting in the tail is useful in those circumstances. That's why I've gone for an array instead of a turret. Whilst I do have some gaps in the weapons coverage, if it's close to the forward arc I can kick the Defiants rudder and bring it into arc. In the aft arcs it makes no difference except an array packs a bigger punch. But thats not necessarily a trick I'd take with a heavier ship.

End comments - easily the most capable ship I've flown to date by quite a wide margin. :thumbsup:
 

Adm_Z

Gettin' down and GUI!
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Yep... Defiant is definitly my favorite ship in STO.

I hope I will get enough cc to buy the refit, which has similar specs to the Fleet Escort(VA rank) and has cloak.:yum: Unfortunately it costs literally $20, or a whole lot of time getting dilithium.

I believe it would cost around 450,000 dilithium, and assuming the 8k cap on F2P players, it would take approximately 57 days to earn. And that is assuming you make the cap every day. :cry:

Even if I shelled out half of that in cash, it would take around a month of straight playing to get it, and by that time I'm sure I would be tired of the game.
 
T

thunderfoot

Deleted Due to Inactivity
Former MSFC Member
I will say this for the Defiant class.

Tough. Little. Ship!

I took the Thrace for a test run and took on an entire Terran battle group on my own (me being a newly minted Level 30 Captain, so it was even levels). Flew right in the middle just to see what I could take, blasting as I went taking fire on all sides. And kept taking fire. And even more fire. Eventually they cheated, tractored me and torpedoed me until my shields were down. Now in the Wildcat that would have been it, and I sat stunned for a moment waiting for the Respawn screen to come up... except it didnt. So out I went, shields down taking a pounding the whole way, hull still at 50% by the time I got out of firing range. Repaired and went back in. Unfortunately I didnt emerge victorious, got tunnel vision on a pair of frigates, missed the battlecruiser which tractored me again, then got hit by four quantums with the shields down... But still not a bad run for an experiment.

So the setup.
USS Thrace - Defiant Class

Covariant Shields Mk V Rare Capx2 (5019)
Positron Deflector Mk VIII Uncommon

Eng Consoles - Ablative Armour Mk VIII, Victorium Alloy Mk V
Sci Consoles - Shield Emitter Amplifier Mk VIII Rare, Emitter Array Mk IV
Tac Consoles - Zero Point Quantum Chamber Mk VIII, Tetryon Pulse Generator Mk VII, Directed Energy Manifold Mk VIII Rare

Fwd Weapons - 2x Mk VIII Tetryon Dual Cannons, 2x Mk VI Quantum Torpedoes (Rare)
Aft Weapons - 1x Mk VII Tetryon Beam Array (Very Rare), 1x Mk III Quantum Torpedo


Lessons learned:
1. The Tactical Team skill is a must have! It automatically redistributes your shields for a period of time leaving you one less thing to worry about whilst escaping a pounding.
2. Dual torpedoes didn't seem to do as much as I'd hoped in an Alpha strike against one target using the High Yield skill. However that may have been because I had a Mk6 and a Mk3 up front at the time, with a Mk6 plasma aft.
3. Don't be too close when you let off a high yield plasma torpedo!!!
4. Torpedo Spread skill + Two forward launchers = lotsa blue balls hitting multiple targets. I went in cannons blazing, loosed off the torpedoes and the escorts were dropping like flies (or if not then seriously damaged and easy pickings later).
5. Whilst the Defiant is very agile, sometimes that isn't enough to get around when a target is in a reciprocal heading at close distance. A nasty sting in the tail is useful in those circumstances. That's why I've gone for an array instead of a turret. Whilst I do have some gaps in the weapons coverage, if it's close to the forward arc I can kick the Defiants rudder and bring it into arc. In the aft arcs it makes no difference except an array packs a bigger punch. But thats not necessarily a trick I'd take with a heavier ship.

End comments - easily the most capable ship I've flown to date by quite a wide margin. :thumbsup:
The Defiants are pretty fun to fly, aren't they? Although I think Fire Blade and I would be up to the task of offering you a challenge worthy of a true warrior, lol. I liked the Defiants and the refit version is even better. But I am have become such a fan of my Vor'cha Refit I doubt I'll ever conn anything else. I have had far more fun than is legally permissable with her. Qa'pla!
 

Majestic

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I will say this for the Defiant class.

Tough. Little. Ship!

I took the Thrace for a test run and took on an entire Terran battle group on my own (me being a newly minted Level 30 Captain, so it was even levels). Flew right in the middle just to see what I could take, blasting as I went taking fire on all sides. And kept taking fire. And even more fire. Eventually they cheated, tractored me and torpedoed me until my shields were down. Now in the Wildcat that would have been it, and I sat stunned for a moment waiting for the Respawn screen to come up... except it didnt. So out I went, shields down taking a pounding the whole way, hull still at 50% by the time I got out of firing range. Repaired and went back in. Unfortunately I didnt emerge victorious, got tunnel vision on a pair of frigates, missed the battlecruiser which tractored me again, then got hit by four quantums with the shields down... But still not a bad run for an experiment.

So the setup.
USS Thrace - Defiant Class

Covariant Shields Mk V Rare Capx2 (5019)
Positron Deflector Mk VIII Uncommon

Eng Consoles - Ablative Armour Mk VIII, Victorium Alloy Mk V
Sci Consoles - Shield Emitter Amplifier Mk VIII Rare, Emitter Array Mk IV
Tac Consoles - Zero Point Quantum Chamber Mk VIII, Tetryon Pulse Generator Mk VII, Directed Energy Manifold Mk VIII Rare

Fwd Weapons - 2x Mk VIII Tetryon Dual Cannons, 2x Mk VI Quantum Torpedoes (Rare)
Aft Weapons - 1x Mk VII Tetryon Beam Array (Very Rare), 1x Mk III Quantum Torpedo


Lessons learned:
1. The Tactical Team skill is a must have! It automatically redistributes your shields for a period of time leaving you one less thing to worry about whilst escaping a pounding.
2. Dual torpedoes didn't seem to do as much as I'd hoped in an Alpha strike against one target using the High Yield skill. However that may have been because I had a Mk6 and a Mk3 up front at the time, with a Mk6 plasma aft.
3. Don't be too close when you let off a high yield plasma torpedo!!!
4. Torpedo Spread skill + Two forward launchers = lotsa blue balls hitting multiple targets. I went in cannons blazing, loosed off the torpedoes and the escorts were dropping like flies (or if not then seriously damaged and easy pickings later).
5. Whilst the Defiant is very agile, sometimes that isn't enough to get around when a target is in a reciprocal heading at close distance. A nasty sting in the tail is useful in those circumstances. That's why I've gone for an array instead of a turret. Whilst I do have some gaps in the weapons coverage, if it's close to the forward arc I can kick the Defiants rudder and bring it into arc. In the aft arcs it makes no difference except an array packs a bigger punch. But thats not necessarily a trick I'd take with a heavier ship.

End comments - easily the most capable ship I've flown to date by quite a wide margin. :thumbsup:

With the engineering consoles I would recommend just to stack SIF Generators, it's something Kat showed me and it works like a charm as your hull regenerates so fast it isn't funny. Good for a tank, great for a small escort as well.

I run tactical team on all my characters, and not for the shield buff that it includes, but the additional damage it dishes out. Extremely useful for an escort. Run that with Alpha Pattern and a couple of damage resistance attack patterns like delta/omega also add the high yield or spread and you'll be hard pressed to die for the duration of the buffs.

Yep... Defiant is definitly my favorite ship in STO.

I hope I will get enough cc to buy the refit, which has similar specs to the Fleet Escort(VA rank) and has cloak.:yum: Unfortunately it costs literally $20, or a whole lot of time getting dilithium.

I believe it would cost around 450,000 dilithium, and assuming the 8k cap on F2P players, it would take approximately 57 days to earn. And that is assuming you make the cap every day. :cry:

Even if I shelled out half of that in cash, it would take around a month of straight playing to get it, and by that time I'm sure I would be tired of the game.

I would recommend you spend the money on more character slots. Just playing as the one character you don't get the full view of the game it's like just playing part of a game like the first 2 levels of halo. As a tactical officer and even just the Federation side plays differently to an engineer or a KDF character. It's very narrow just playing the one and then claiming it's you're favourite without even trying the other careers and ships. You're really doing yourself a major injustice, something I have been honestly trying to help you with, but my advice and god honest assistance is just ignored. :(
 

SciFiFan

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With the engineering consoles I would recommend just to stack SIF Generators, it's something Kat showed me and it works like a charm as your hull regenerates so fast it isn't funny. Good for a tank, great for a small escort as well.

I run tactical team on all my characters, and not for the shield buff that it includes, but the additional damage it dishes out. Extremely useful for an escort. Run that with Alpha Pattern and a couple of damage resistance attack patterns like delta/omega also add the high yield or spread and you'll be hard pressed to die for the duration of the buffs.



I would recommend you spend the money on more character slots. Just playing as the one character you don't get the full view of the game it's like just playing part of a game like the first 2 levels of halo. As a tactical officer and even just the Federation side plays differently to an engineer or a KDF character. It's very narrow just playing the one and then claiming it's you're favourite without even trying the other careers and ships. You're really doing yourself a major injustice, something I have been honestly trying to help you with, but my advice and god honest assistance is just ignored. :(

I agree with Maj here. I have one of each class leveled up to max on the Fed side. I am now working on my second KDF character. Though the missions are always the same, the play style changes with each different class. I have personally found the Science class to be the most challenging. They don't have the punch of the Tacticals nor the survivability of the Engineers.
 

Adm_Z

Gettin' down and GUI!
Joined
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Messages
2,745
I would recommend you spend the money on more character slots. Just playing as the one character you don't get the full view of the game it's like just playing part of a game like the first 2 levels of halo. As a tactical officer and even just the Federation side plays differently to an engineer or a KDF character. It's very narrow just playing the one and then claiming it's you're favourite without even trying the other careers and ships. You're really doing yourself a major injustice, something I have been honestly trying to help you with, but my advice and god honest assistance is just ignored. :(

I'm sorry if I have ignored you in any way maj, I always appreciate it when you give me advice. I haven't made a new character because I haven't had the time to really put that much more effort into the game. I really enjoyed the game, but I doubt I will start a new fed character. A Klinker, maybe, but probably not a fed. I enjoyed the game for sure, but don't really have interest in doing all those missions again just to get a new perspective. I might, sure, but it is not likely.
 

Adm_Z

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though I was not really Impressed with their performance so far, the M.A.C.O. shields make my ship look pretty sweet if I do say so myself.:D
 

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T

thunderfoot

Deleted Due to Inactivity
Former MSFC Member
She does look nice, Z. I have recently finished crafting the Aegis Tech Items. Wasn't going to fool with them but watched an episode of STOked about them on YouTube. Immediately realized they are one of the under rated deals ingame and ignored by most players. Sacrificed mightily to get them and have no regrets. Was even more impressed with how they perform than I was by how they make Qul'Taj look. And I think she looks mighty fine this way. A lot more 'Star Trekky', IMHO, lol For QeylIS! For the Empire!
 

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Majestic

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The Aegis set looks good Thunder, I have looked at the benefits it gets and I am thinking of giving mine to a Science Officer as the bonus features would really benefit a science officer the most for me. Now to figure out if Isria or Reani will get it. :lol:
 

kjc733

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Well made Admiral, acquired a Sovereign, but haven't taken her for a spin yet - I'm not leaving spacedock without my photon torpedoes (well quantum actually, but you get the idea).
Upgraded the Thrace with new equipment, so a little spell in drydock was in order :D
screenshot_2012-04-29-08-59-27.jpg
And then after that I took a look at Uncle Thunders thread and started playing with the game settings...
screenshot_2012-05-02-20-42-27.jpg

So what do the MACO and Aegis equipment do?
 

Majestic

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Sets are a group of items when all available give bonus, usually in the way of abilities to the user. There are both space and ground sets. The best space set would have to be the Borg set, though the Aegis is an excellent set for a science officer due to it's more science like abilities it provides. A complete list of all the sets in-game can be found at the link below:

http://www.stowiki.org/Set
 
T

thunderfoot

Deleted Due to Inactivity
Former MSFC Member
I just completed acquiring the Borg Set. Wanting to see how it looked, I quickly installed it on Qul'Taj. Immediately thereafter something very odd occurred. I began to hear both J'mpok and She Who Brings Order to Chaos inside my head at the same time. This result is not quite what I anticipated, lol. Consensus was reached. I have been allowed to keep the efficient and relevant parts of my personality intact.
 

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Adm_Z

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Sweeet. I am currently in the process of acquiring the Defiant refit with cloak. Cant wait to see how she fares in battle. :excited:
 

Terra_Inc

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I just completed acquiring the Borg Set. Wanting to see how it looked, I quickly installed it on Qul'Taj. Immediately thereafter something very odd occurred. I began to hear both J'mpok and She Who Brings Order to Chaos inside my head at the same time. This result is not quite what I anticipated, lol. Consensus was reached. I have been allowed to keep the efficient and relevant parts of my personality intact.

That looks sooo awesome. :shock: Going for that as well when I'm on a higher level, where do you get these? This is VA stuff, right?

Also, if you hear Her again, tell her she left a few drones at my place after leaving with a BAC so high you can only measure it with subspace sensors. (You know the Borg can't hold their liquor.) I am slightly creeped out by them, though they appear to be doing my robotics homework for me. :p
 

Majestic

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Terra, you need to do STF's and acquire the EDC's, you need 15 in total and then you can buy three of the four parts, the console the last part is a reward from the first Species 8472 mission. I have them on my Marauder and Defiant Retrofit. Doesn't look good on the Defiant but pretty neat on the Marauder. :thumbsup:

Sweeet. I am currently in the process of acquiring the Defiant refit with cloak. Cant wait to see how she fares in battle. :excited:

Actually the cloak is pretty poor as it's a console when it should be an ability I actually don't have it equipped and it just sits in my inventory. Since it can only be used on the Defiant Retrofit and Dreadnaught and both comes with the console I feel it should have been an ability like the Excelsior Retrofit's transwarp ability. Other than that it's pretty cool, I have the Sao Paulo as well so I used the skin for my Retrofit. :)
 

Atlantis

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I've gone in a slightly different direction with regards to sets.

Untitled-2.png

It's not amazing... in fact, I prefer the Jem'Hadar set's looks (which I also have)... so I'm sure this "phase" will pass and I'll go back to a more conventional look. Oddly enough, I'm not too big a fan of the Borg set...

Have also finally started a Klink character. Got a K'tinga, took it out for a spin against the Romulans, and... what the... Back to a Norgh I go... I prefer something that can actually turn.
 

Majestic

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I ran Bird of Prey's on my two KDF Tacticals, however the ground Tactical has gone to a Raptor as he is doing better in that, my space Tactical is doing extremely well in the BOP. It may be weaker than the alternatives but it's so quick and versatile that I can't see him using anything else, with perhaps the minor exception of a Galor.

As for the sets, I too am not a fan of the Reman looks, plus not a fan of how you have to do the Vault event and then go do a Duty Officer Assignment to get the other parts. The Duty Officer feature should be an optional feature not a requirement like it has now become due to this Reman set.
 

Adm_Z

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Actually the cloak is pretty poor as it's a console when it should be an ability I actually don't have it equipped and it just sits in my inventory. Since it can only be used on the Defiant Retrofit and Dreadnaught and both comes with the console I feel it should have been an ability like the Excelsior Retrofit's transwarp ability. Other than that it's pretty cool, I have the Sao Paulo as well so I used the skin for my Retrofit. :)


Yeah, the cloak is kind of annoying, and is only really useful in pvp. For now I have it unequipped because my ships damage resistance was suffering with only two engineering consoles.

But anyway, she performs beautifully. She has three tactical officer slots, which can be really fun, she can hold her own in battle most of the time. I am still working on her weaknesses, but I feel that once I get the right balance, she will be much better than my old fleet escort.
 

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Majestic

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Yeah I've done the same Zaxxon, the cloak is sitting in my inventory, I used to use it in one of the tactical slots. I also think she is better than the Fleet Escort, which I have converted into a Breen Killer to use on the Defari missions, which I have yet to try out as I have found I can make twice as much Dilithium on the KDF side doing their missions (without having to do the Defari missions), than I can on a Federation character.

But yes I highly recommend the Defiant Retrofit. Though like all tactical officers the right bridge officer skills are essential, including a high level Delta and Omega Attack patterns for the damage resistance. :thumbsup:
 

Adm_Z

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Yeah, I am working on reconfigureing my officers abilitys(I have a purple quality klingon tact officer :D) and Omega III comes in handy a lot. :D As for sets, I decided I didn't care for the borg tractorbeam much, so I replaced one of my borg components. Right now, I am trying to get the M.A.C.O. set for my ship and Omega force set for my ground officer, and while I am at it, the 500 c points for two character slots. :)

More pics. :) I named her USS Tiberius, an homage to her registry, 91701. :)
 

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Majestic

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Age
39
Yeah Omega III is good, I run that too I also like Delta II or III can't remember which. They work well together, used to be better when they didn't share cool downs, but like the Borg I adapted. I have a Bolian, Rigellian and Naausciaan Tactical officers on my Defiant. I'll probably end up trading in my Rigellian for a purple quality officer down the track, Bolian is already a purple.

I run the Borg set as it's good against the Borg and has the auto-regenerative shield feature, the Borg tractor beam isn't crash hot but it also doubles as an energy syphon so it's better than the standard one. I run the Breen set on my other escort, gives a transphasic boost. Nice justice using the Breen's own gear against them. :lol2:
 
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thunderfoot

Deleted Due to Inactivity
Former MSFC Member
I have the Aegis, Borg and Breen sets. I have tried them all and mixed them and tried them again. The Borg Set is okay in the STFs but is a little weak everywhere else. The Breen Set is decent. Out of the Reman Set, I like the shields best. I wish the devs had not gone so over the top with the visuals on this one. I prefer the Aegis Set because it is a good all rounder against everyone, although I am not afraid to mix tech to see if I can gain an edge during a PvP fight. I have turned off the visuals on all of them as a ruse to keep my opponents guessing as to which Set(or pieces) I have installed currently.
 

Undying_Nephalim

Orange and Blue is too epic for you.
Joined
29 Aug 2010
Messages
258
Age
33
I recently downloaded STO, and I must say after all the months of people bashing and warning me to stay away I'm surprised that the game is not nearly as terrible as people have said. Other then some truly horrendous original designs for Fed ships the game has quite a lot going for it. It even has the Devidians in it! :excited:

But yes, I really liked the ship I recently acquired...

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Majestic

Administrator
Staff member
Administrator
Seraphim Build Team
Joined
17 Apr 2006
Messages
18,274
Age
39
Great to see you in-game mate, feel free to add me to your friends list, @majesticmsfc

We also have both a Federation and Klingon fleet, so after you add me let me know if you wish to join the fleet(s).

I hope you continue to have fun, I have run the Constitution Refit a few times now on different characters, it's a decent ship. :thumbsup:
 
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thunderfoot

Deleted Due to Inactivity
Former MSFC Member
Welcome to the fun, TUN! Sorry, couldn't resist. Please feel free to add me to your Friends list: Crell@thunderfoot1007 OR Khumalo@thunderfoot1007. I too had a Connie Refit when I first started. An excellent ship if you equip her correctly. Went thru and acquired all of the Retro Phasers and Torps and it was a blast playing missions with her.
 

SciFiFan

MSFC Hunter Vanguard
Staff member
Forum Moderator
Lone Star Hunter
Joined
13 May 2009
Messages
2,087
Age
45
I recently downloaded STO, and I must say after all the months of people bashing and warning me to stay away I'm surprised that the game is not nearly as terrible as people have said. Other then some truly horrendous original designs for Fed ships the game has quite a lot going for it. It even has the Devidians in it! :excited:

Welcome to the game. You can add me as well @SciFiFan_78.
 
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Adm_Z

Gettin' down and GUI!
Joined
23 Nov 2009
Messages
2,745
I recently downloaded STO, and I must say after all the months of people bashing and warning me to stay away I'm surprised that the game is not nearly as terrible as people have said. Other then some truly horrendous original designs for Fed ships the game has quite a lot going for it. It even has the Devidians in it! :excited:

But yes, I really liked the ship I recently acquired...

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Awesome! please add me @zaxxon88 :excited:
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,121
Age
34
I recently downloaded STO, and I must say after all the months of people bashing and warning me to stay away I'm surprised that the game is not nearly as terrible as people have said. Other then some truly horrendous original designs for Fed ships the game has quite a lot going for it. It even has the Devidians in it! :excited:

But yes, I really liked the ship I recently acquired...

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Yeah, the Devidian episodes pull'd me in as well. I love that whole series. :yum:

If you like, you can find me online as well. Just look for @terrakitteh.
 
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