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[Help] ODF/Ship Limit

OpetJa

Crewman 1at Class
Joined
25 Aug 2015
Messages
159
Age
30
Guys, do you know is there maximum number of added ships in A1/A2?? I added in my freetech.tt file more than 100 new .odf files... 90% are ships and rest bases or some special weapons...

E.g. when I type "edit" (from 1.3 patch) specific ship spawns and works, however when I add ship's .odf to freetech.tt, it's stuck at loading screen...And I believe that ship's odf file is ok; otherwise it'd crash when ship is spawned..I even tried with some default odfs, just renamed them for speific model, but no success..

So, is there limit for adding ships, bases, etc.??
 

Dominus_Noctis

Lasciate ogni speranza...
Joined
18 Aug 2010
Messages
409
Hi OpetJa,

There is no limit, but freezes at the loading screen can indicate a variety of issues. The exact issue can be pinpointed with the distance the progress bar has moved. The FO freezes tend to occur at different times than for A2, but the sources are the same as in A2 (although we did fix a few...): http://guide.fleetops.net/guide/mod...hen-the-load-screen-progress-bar-has-moved-10 . You might consider going through and making sure your files do not have any of the following issues :). Best of luck!
 

OpetJa

Crewman 1at Class
Joined
25 Aug 2015
Messages
159
Age
30
Thx for reply!
I managed to add new ODFs "between" default ODFs; e.g. kvodleh.odf between kbase.odf and kmining.odf...I don't know how, but this works!
 
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