MrVulcan
Crewman 2nd Class
- Joined
- 17 Aug 2011
- Messages
- 142
Hi folks,
I'm releasing a set of tools for batch creation of ODFs. Download here
The tools may or may not be useful to anyone modding FleetOps since the set up is very different. However, it should work just fine for A1/A2 modding.
The tools allow you to enter all your ODFs and ODF commands into Excel, edit values directly or use formula to compute the various ODF specs, and batch export everything into your addon folder. A basic "import" functionality exists for reading in data from your existing ODFs.
There are additional tools to help with computation of
- system hitpoints
- weapon hitChance lists (per ship custom hitChance, baseDamage, etc)
- weapon/ship statistics (which ships use this weapon, which ships belong to this class, etc)
Quick screens:
There are three Excel workbooks in the download and a documentation file.
1. ODF_Data_Ships
2. ODF_Data_Stations
3. ODF_Data_Weapons
4. Readme.pdf
This is the initial release, so bugs are to be expected. You can always catch me here on the forums for any bug reports or feature requests.
Cheers,
Mr. V
I'm releasing a set of tools for batch creation of ODFs. Download here
The tools may or may not be useful to anyone modding FleetOps since the set up is very different. However, it should work just fine for A1/A2 modding.
The tools allow you to enter all your ODFs and ODF commands into Excel, edit values directly or use formula to compute the various ODF specs, and batch export everything into your addon folder. A basic "import" functionality exists for reading in data from your existing ODFs.
There are additional tools to help with computation of
- system hitpoints
- weapon hitChance lists (per ship custom hitChance, baseDamage, etc)
- weapon/ship statistics (which ships use this weapon, which ships belong to this class, etc)
Quick screens:
There are three Excel workbooks in the download and a documentation file.
1. ODF_Data_Ships
2. ODF_Data_Stations
3. ODF_Data_Weapons
4. Readme.pdf
This is the initial release, so bugs are to be expected. You can always catch me here on the forums for any bug reports or feature requests.
Cheers,
Mr. V