ISS_Enterprise_D
NCC-1701-D
- Joined
- 11 Apr 2010
- Messages
- 537
Right now I'm trying to hex edit the P81 Galaxy model that came with the SB34 mod. The reason that I'm doing this is because this model does not have the little "texture boo-boo" that is on the back of one of the nacelle pylons in the model I'm using. JF told me that he used a hex editor for his Sovereign-Class pack, since the ships were the same model that responded to different textures. I was told to use the program and go through the file, replacing the "FGAL#_glow" entries with whatever texture file I was going to use. I do so, and every time has failed. Can someone please tell me where I might be going wrong?