Included in this file is -
1 mesh - 1096 polygon BTL-B Clone Bomber
- supplied in ms3d, SOD (Hardpointed) and .3ds formats
1 texture - 512x512 poorly made yellow/grey livery
2 pictures - 640x480 3ds max render of the textured ship
- 512x512 Square render for creating a buildbutton
1 readme - this
Installation Instructions:
SOME KNOWLEDGE OF THE ARMADA 2 CODING STRUCTURE IS NECESSARY TO GET THIS FIGHTER PLAYABLE
The SOD file has been exported as an A2 ready mesh with five hardpoints. You will need to construct your own odf and probably tinker with the ScaleSOD
Simply drop this SOD file into the SOD folder, the texture into the RGB folder (within the textures folder) to ready the mesh portion of the game.
For reference, the Hardpoints are - hp01 - starboard engine, hp02 - port engine, hp03 - front, hp04 - turret, hp05 - R2 unit
Information/Credits:
This fighter was not designed by me, I just made the mesh and texture. It was originally part of the (now cancelled/permanently on hold) Clone Assault mod.
This file is hosted on MSFC as the mod was - a big thank you to Majestic and all staff for that
Star Wars Fleet Command would be ideal to install this into, as the lasers and such are already present there.
This is not made nor supported by Activision, Paramount, Lucasfilm, Lucasarts, Industrial Light and Magic or anyone responsible in the creation of either
Star Trek Armada 2 or the Star Wars intellectual Property
You are free to do with this as you wish - but please give credit so you don't get blamed for horrible textures.
Any queries and/or problems PM me on MSFC. I'm on there at least once a day so you can expect a speedy reply
Amateur